import pygame

class Player:

        def __init__(self):
                self.walkable = True
                self.Location = [0,0]
                self.currentFrame = pygame.Surface((50, 50))
                self.currentFrame.fill([255,0,0])

class enemy:

	def __init__(self):
		self.walkable = False
		self.Location = [500, 500]
		self.currentFrame = pygame.Surface((50,50))
		self.currentFrame.fill([0, 255, 0])